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AI Insights · Timothy · January 2024

Top 5 Hypercasual Games on Android in Guatemala Q4 2023

Discover the performance trends of the top 5 hypercasual games on the Android platform in Guatemala during Q4 2023. Insights include downloads, revenue, and weekly active users.

Top 5 Hypercasual Games on Android in Guatemala Q4 2023

The fourth quarter of 2023 saw notable activity in the hypercasual games segment on the Android platform in Guatemala. Here’s a detailed look at the performance of the top 5 games, based on Sensor Tower data.

Real Car Driving: Race City 3D from Botanica Global experienced substantial growth in downloads throughout the quarter. Starting from approximately 9K downloads in late September, the game peaked at around 50K by the end of October before gradually declining to about 14K by late December. Weekly active users followed a similar trend, reaching a high of 65K in early November and then tapering off to about 28K by the end of December.

Block Crazy Robo World from Craft Trending Studio saw a consistent increase in downloads, starting from about 9K in late September and peaking at around 33K in late November. Active users showed a parallel upward trend, beginning at 73K and reaching a peak of 123K in late November, before settling at 103K by the end of December.

Snake.io - Fun Snake .io Games by Kooapps Games maintained a steady download rate throughout the quarter. Downloads fluctuated between 11K and 20K, with a notable increase towards the end of December. Weekly active users showed consistent growth, starting at 165K and reaching 221K by the end of the quarter. The game generated minimal revenue, peaking at $13 in mid-December.

Block Blast! from Hungry Studio experienced a dramatic surge in downloads starting in late November, jumping from 3K to an impressive 45K by mid-December. Weekly active users mirrored this trend, increasing from 5K in late November to 106K by the end of December.

Thief Puzzle: to pass a level by TapNation had a strong finish to the quarter with a steady increase in downloads, starting from around 10K in late September and peaking at nearly 25K by late December. Active users also saw a significant rise, from 30K in late September to 60K by the end of December. The game generated minimal revenue, peaking at $14 in mid-December.

For more detailed insights and data on these apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024